Converts PTModule objects into audio
tuneR::Waves, and plays them.
Value
A tuneR::Wave object, generated from the
mod object, is returned.
Details
Unfortunately, it was not feasible to create a routine that can directly
interpret PTModule objects and play them simultaneously.
Instead, the audio first needs to be rendered after which it can be played.
This method therefore first calls modToWave and then
playWave. Rendering may take some time and requires some
balance between speed, quality and accuracy. See the documentation of the
modToWave method for the control you have on these aspects.
See also
Other play.audio.routines:
playSample(),
playWave()
Other module.operations:
PTModule-class,
appendPattern(),
clearSamples(),
clearSong(),
deletePattern(),
fix.PTModule(),
modToWave(),
moduleSize(),
patternLength(),
patternOrderLength(),
patternOrder(),
playingtable(),
rawToPTModule(),
read.module(),
trackerFlag(),
write.module()
Examples
if (interactive()) {
data("mod.intro")
## play the module and capture the audio Wave
wav <- playMod(mod.intro)
}